Veilstride Privacy Policy

Effective date: 4 November 2026

Developer: Clark Creative

Contact: clarkcreative27@gmail.com

Veilstride is a walking adventure: you explore the real world, and a fantasy world appears around you. To make that work, the game uses your location, counts your steps, and keeps your heroes safe in the cloud. This page explains what the game collects, why, who else handles it, and how to have it deleted.

The short version

1. What the game collects, and why

Your location

Your steps

Your game account

Friends and social features (all optional)

These only happen if you pick a screen name and add friends.

Feedback you send (optional)

The game has a small bug button that floats over the screen (you can hide it in Settings → Account), and a Send feedback button in Settings → Account. Nothing is sent until you write something and press Send.

Things that stay on your phone

Things the game does not collect

No contacts, photos or files from your phone, microphone, phone calls, SMS, calendar, browsing history, payment details or advertising ID. There's no in-game chat.

2. How we use it

We don't sell your data, use it for advertising, build advertising profiles, or share it with data brokers.

3. Who else handles your data

We use a few service providers to run the game. They handle data for us, under their own privacy terms:

ProviderWhat it doesWhat it receives
Supabase
supabase.com/privacy
Hosts game accounts, cloud backups, friends, gifts, feedback and the shared map data Your account ID, email (if added), password (stored hashed), backups, social data, feedback you send (with its diagnostics and screenshot), and your internet address with each request. Supabase runs on Amazon Web Services, so this data may be stored outside your country.
Mapbox
mapbox.com/legal/privacy
Map imagery, nearby places, walking routes Your position or the map area around it, your internet address, and once a day a device identifier, so Mapbox can count active users for billing.
OpenStreetMap Overpass servers
overpass-api.de, overpass.private.coffee
Public map data for a square nobody has visited yet The map square (about 470 m across) and your internet address.
Google
policies.google.com/privacy
App delivery and updates; AR tracking if you turn AR battles on As described in Google's own terms.
Unity
unity.com/legal/privacy-policy
The game engine, running on your phone Nothing. Unity's analytics, crash reporting, ads, hardware statistics and engine diagnostics are all switched off in the game.

Other players see only what's described under Friends and social features.

We may disclose information if the law requires it, or to protect players' safety.

4. How long we keep it

5. Deleting your data

6. Children

Veilstride is meant for players 13 and older. It isn't directed at children under 13, and we don't knowingly collect personal data from them. If you believe a child under 13 has an account, contact us and we'll delete it.

Because the game uses your location, please play somewhere safe. Keep to sidewalks and paths, mind traffic, and never trespass to reach something in the game.

7. Security

8. Your rights

Depending on where you live, you may have the right to access, correct, export or delete your personal data, or to object to how it's used. To ask, email clarkcreative27@gmail.com. We'll answer within 30 days. You can also complain to your local data-protection authority.

9. Changes

If this policy changes, we'll update the date at the top and, for important changes, tell you in the game or on the store listing.

10. Contact

Questions about privacy: clarkcreative27@gmail.com